![]() ![]() GSdx-HW: Implemented Software Sprite Renderer feature which allows to CPU emulate (SSE accelerated) certain sprite draws directly from the HW renderer. GSdx-HW: Improve search/invalidate texture in render target by correctly matching vertex offsetted draws with buffer offsetted reads in the texture cache. Q3-Q4 2019, Q1 2010 progress report highlights, read the full report here. The below is a list of highlights, see each respective progress report.Īt present we only have the new Windows Installer and Binary available however Linux users can compile from source by following this guide. ![]() The PCSX2 Dev Team wishes everyone happy emulation with the new release. Huge thanks to everyone that helped get this release ready, over 4 years in the making.
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